Adaptive Agent

Closed weights DeepMind 533M parameters January 2023

No estimate

No hardware requirements for this model

The weights for this model have not been published, so it cannot be downloaded or run on your own hardware at any size. It is reachable only through its provider, and no graphics card changes that.

On record

Full specification

Everything on record for this model. Most of it describes how it was trained rather than how it runs — useful context for judging how much work went into it, and how it compares with models built at a different scale.

Origin

Who built this model, where, and when it was published.

Organisation
DeepMind
Organisation type
Industry
Country
United Kingdom of Great Britain and Northern Ireland
Published
18 January 2023
Authors
Adaptive Agent Team, Jakob Bauer, Kate Baumli, Satinder Baveja, Feryal Behbahani, Avishkar Bhoopchand, Nathalie Bradley-Schmieg, Michael Chang, Natalie Clay, Adrian Collister, Vibhavari Dasagi, Lucy Gonzalez, Karol Gregor, Edward Hughes, Sheleem Kashem, Maria Loks-Thompson, Hannah Openshaw, Jack Parker-Holder, Shreya Pathak, Nicolas Perez-Nieves, Nemanja Rakicevic, Tim Rocktäschel, Yannick Schroec…

What it does

The problem areas the model was built for. A model can carry several of each.

Domain
Games
Task
Open ended play
Approach
Reinforcement learning

Size

How large the model is and how much data it was trained on. Parameters are the figure that decides whether it fits on a given graphics card.

Parameters
533M

Table D.9

Training data
tokens

Training compute

The arithmetic performed to train the model, measured in floating-point operations. It is a measure of what the training run cost, not of how fast the finished model answers you.

Training compute
2.8 × 10²¹ FLOP

"AdA was implemented using JAX (Bradbury et al., 2018) and the DeepMind JAX Ecosystem (Babuschkin et al., 2020) and trained on 64 Google TPUv3 devices. The wall-clock time for training this version of AdA from scratch was approximately 5 weeks: 1 week to train the teacher, and 4 weeks to train AdA" 64 * 123 teraflop/s * 35 days * 24 * 3600 * 0.4 = 9.5e21 This might be for all single-agent experiments in the paper, or just for the 76M model in Table D.1, I'm not sure. In Table E.2, the 533M-pa…

How it was established
Hardware

The training run

What it physically took to train: which chips, how many, for how long, and what that drew from the wall.

Training hardware
Google TPU v3
Wall-clock time
840 hours (35 days)

5 weeks. Possible that this is for multiple models

Availability

Whether you can obtain the model and run it on your own hardware, which is what decides if any of the graphics-card figures on this page apply.

Weights
Closed — provider access only
Model access
Unreleased
Training code
Unreleased

How it is classified

Labels the source dataset applies when tracking notable models, and how confident it is in the entry.

Record confidence
Speculative
Citations
157

Sources

Where this record came from and when it was last checked.

Reference
Human-Timescale Adaptation in an Open-Ended Task Space
Last updated
25 May 2026

What the numbers mean

About this model

Adaptive Agent was published by DeepMind, in United Kingdom of Great Britain and Northern Ireland, in January 2023. The organisation is categorised as industry.

It works in Games, and is recorded as doing open ended play.

Because the weights are not available, none of the hardware figures elsewhere on this site apply to it.

Training and provenance

The training run consumed about 2.8 × 10²¹ FLOP, on Google TPU v3. That figure describes the cost of creating it and has no bearing on how quickly it generates text.

Answers

Adaptive Agent — common questions

01

What GPU do I need to run Adaptive Agent?

None. Adaptive Agent is a closed model — its weights were never published, so it cannot be downloaded or run on your own hardware at any price. It is reachable only through its provider.

02

Is Adaptive Agent open source?

No. Adaptive Agent has not had its weights published, so it exists only as a service controlled by its owner.

03

How many parameters does Adaptive Agent have?

Adaptive Agent has 533M parameters. Table D.9. That figure is the total, and it is what decides how much memory the model needs — roughly half a gigabyte per billion at the compression most people use.

04

Who created Adaptive Agent?

Adaptive Agent was published by DeepMind, based in United Kingdom of Great Britain and Northern Ireland, categorised as industry.

05

When was Adaptive Agent released?

Adaptive Agent was published in January 2023. Capability per parameter has improved considerably since, so a newer model of the same size is often the better use of the same hardware.

06

What is Adaptive Agent used for?

Adaptive Agent works in Games, and is recorded as handling open ended play. A model can carry several of each, so these are the areas it was built for rather than a limit on what it will attempt.

07

How much compute was used to train Adaptive Agent?

Around 2.8 × 10²¹ FLOP, on Google TPU v3. That measures what producing the model cost and says nothing about how quickly it answers once trained — inference speed comes from memory bandwidth, not from the training budget.

Source

Original publication

Record last updated 25 May 2026

The other direction

Looking at it from the other side?

This page starts from the model. If you already own a card and want to know everything it will run, start from the hardware instead.