Seed1.5-VL

Closed weights ByteDance May 2025

No estimate

No hardware requirements for this model

The weights for this model have not been published, so it cannot be downloaded or run on your own hardware at any size. It is reachable only through its provider, and no graphics card changes that.

On record

Full specification

Everything on record for this model. Most of it describes how it was trained rather than how it runs — useful context for judging how much work went into it, and how it compares with models built at a different scale.

Origin

Who built this model, where, and when it was published.

Organisation
ByteDance
Organisation type
Industry
Country
China
Published
11 May 2025
Authors
Dong Guo, Faming Wu, Feida Zhu, Fuxing Leng, Guang Shi, Haobin Chen, Haoqi Fan, Jian Wang, Jianyu Jiang, Jiawei Wang, Jingji Chen, Jingjia Huang, Kang Lei, Liping Yuan, Lishu Luo, Pengfei Liu, Qinghao Ye, Rui Qian, Shen Yan, Shixiong Zhao, Shuai Peng, Shuangye Li, Sihang Yuan, Sijin Wu, Tianheng Cheng, Weiwei Liu, Wenqian Wang, Xianhan Zeng, Xiao Liu, Xiaobo Qin, Xiaohan Ding, Xiaojun Xiao, Xiaoyi…

What it does

The problem areas the model was built for. A model can carry several of each.

Domain
Vision, Language, Multimodal, Video
Task
Visual question answering, Video description, Language modeling/generation, Question answering, Character recognition (OCR)

Size

How large the model is and how much data it was trained on. Parameters are the figure that decides whether it fits on a given graphics card.

Training data
3,000,000,000,000 tokens

"more than 3T multimodal data tokens"

Training compute

The arithmetic performed to train the model, measured in floating-point operations. It is a measure of what the training run cost, not of how fast the finished model answers you.

Training compute
1.4 × 10²⁴ FLOP

989000000000000 FLOP / GPU / sec [H800, bf16 assumed] * 1300000 GPU-hours [see training time notes] * 3600 sec / hour * 0.3 [assumed utilization] = 1.388556e+24 FLOP

How it was established
Hardware

The training run

What it physically took to train: which chips, how many, for how long, and what that drew from the wall.

Training hardware
NVIDIA H800 SXM5
Chip-hours
1,300,000

Availability

Whether you can obtain the model and run it on your own hardware, which is what decides if any of the graphics-card figures on this page apply.

Weights
Closed — provider access only
Model access
API access
Training code
Unreleased

API (log in and select Doubao-1.5-thinking-vision-pro to experience): https://www.volcengine.com/experience/ark?model=doubao-1-5-thinking-vision-pro-250428 GitHub sample code (Apache 2.0): https://github.com/ByteDance-Seed/Seed1.5-VL

How it is classified

Labels the source dataset applies when tracking notable models, and how confident it is in the entry.

Likely above 10²³ FLOP
Yes
Why it is tracked
SOTA improvement

Table 6

Record confidence
Confident

Sources

Where this record came from and when it was last checked.

Reference
Seed1.5-VL Technical Report
Last updated
28 November 2025

What the numbers mean

What this model is

Seed1.5-VL was published by ByteDance, in China, in May 2025. The organisation is categorised as industry.

It works in Vision, Language, Multimodal, Video, and is recorded as doing visual question answering, Video description, Language modeling/generation, Question answering, Character recognition (OCR).

Its weights were never published, so it can only be reached through its provider. No graphics card changes that.

Training and provenance

The training run consumed about 1.4 × 10²⁴ FLOP, on NVIDIA H800 SXM5. That figure describes the cost of creating it and has no bearing on how quickly it generates text.

It was trained on about 3,000,000,000,000 tokens of text.

It is tracked in the underlying dataset for one reason in particular: sOTA improvement.

Answers

Seed1.5-VL — common questions

01

How much compute was used to train Seed1.5-VL?

Around 1.4 × 10²⁴ FLOP, on NVIDIA H800 SXM5. That measures what producing the model cost and says nothing about how quickly it answers once trained — inference speed comes from memory bandwidth, not from the training budget.

02

What GPU do I need to run Seed1.5-VL?

None. Seed1.5-VL is a closed model — its weights were never published, so it cannot be downloaded or run on your own hardware at any price. It is reachable only through its provider.

03

Is Seed1.5-VL open source?

No. Seed1.5-VL has not had its weights published, so it exists only as a service controlled by its owner.

04

How many parameters does Seed1.5-VL have?

No parameter count has been published for Seed1.5-VL, which is why no memory or speed figure appears on this page.

05

Who created Seed1.5-VL?

Seed1.5-VL was published by ByteDance, based in China, categorised as industry.

06

When was Seed1.5-VL released?

Seed1.5-VL was published in May 2025.

07

What is Seed1.5-VL used for?

Seed1.5-VL works in Vision, Language, Multimodal, Video, and is recorded as handling visual question answering, Video description, Language modeling/generation, Question answering, Character recognition (OCR). Models frequently carry more than one of each, and the tags describe purpose rather than capability limits.

Source

Original publication

Record last updated 28 November 2025

The other direction

Looking at it from the other side?

This page starts from the model. If you already own a card and want to know everything it will run, start from the hardware instead.