Animate Anyone 2
No estimate
No hardware requirements for this model
The weights for this model have not been published, so it cannot be downloaded or run on your own hardware at any size. It is reachable only through its provider, and no graphics card changes that.
On record
Full specification
Everything on record for this model. Most of it describes how it was trained rather than how it runs — useful context for judging how much work went into it, and how it compares with models built at a different scale.
Origin
Who built this model, where, and when it was published.
- Organisation
- Alibaba
- Organisation type
- Industry
- Country
- China
- Published
- 10 February 2025
- Authors
- Li Hu, Guangyuan Wang, Zhen Shen, Xin Gao, Dechao Meng, Lian Zhuo, Peng Zhang, Bang Zhang, Liefeng Bo
What it does
The problem areas the model was built for. A model can carry several of each.
- Domain
- Video
- Task
- Video generation, Video-to-video, Image-to-video
Size
How large the model is and how much data it was trained on. Parameters are the figure that decides whether it fits on a given graphics card.
- Training data
- tokens
"we curated a dataset of 100,000 character videos collected from the internet, encompassing a broader range of scene types, action categories, and human-object interaction cases"
The training run
What it physically took to train: which chips, how many, for how long, and what that drew from the wall.
- Training hardware
- NVIDIA A100
- Chips used
- 8
- Power draw
- 6.3 kW
Availability
Whether you can obtain the model and run it on your own hardware, which is what decides if any of the graphics-card figures on this page apply.
- Weights
- Closed — provider access only
- Model access
- Unreleased
- Training code
- Unreleased
How it is classified
Labels the source dataset applies when tracking notable models, and how confident it is in the entry.
- Record confidence
- Unknown
Sources
Where this record came from and when it was last checked.
- Reference
- Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance
- Last updated
- 28 November 2025
What the numbers mean
Background
Animate Anyone 2 was published by Alibaba, in China, in February 2025. industry is the category the publisher falls under.
It works in Video, and is recorded as doing video generation, Video-to-video, Image-to-video.
This is a closed model: the trained values stayed with whoever produced them, and there is no local version to run.
Answers
Animate Anyone 2 — common questions
Is Animate Anyone 2 open source?
No. Animate Anyone 2 has not had its weights published, so it exists only as a service controlled by its owner.
How many parameters does Animate Anyone 2 have?
No parameter count has been published for Animate Anyone 2, which is why no memory or speed figure appears on this page.
Who created Animate Anyone 2?
Animate Anyone 2 was published by Alibaba, based in China, categorised as industry.
When was Animate Anyone 2 released?
Animate Anyone 2 was published in February 2025.
What is Animate Anyone 2 used for?
Animate Anyone 2 works in Video, and is recorded as handling video generation, Video-to-video, Image-to-video. These are the areas it was designed around; they describe intent rather than a hard boundary.
What GPU do I need to run Animate Anyone 2?
None. Animate Anyone 2 is a closed model — its weights were never published, so it cannot be downloaded or run on your own hardware at any price. It is reachable only through its provider.
The other direction
Looking at it from the other side?
This page starts from the model. If you already own a card and want to know everything it will run, start from the hardware instead.