AudioGen TPS calculator

Open weights Meta AI,Hebrew University of Jerusalem 1B parameters March 2023

Each card below is assessed against this model at the context length and minimum quality you choose. Speed is an estimate for a single request, calculated from the card's memory bandwidth and the size of the model once compressed.

Calculated for this model

818 cards that can run it

818 cards we hold specifications for

Smallest card that fits

Tesla C1080

4 GB · Q8_0 · 36.9 tok/s

Fastest card

B200

3,388 tok/s · 180 GB

Which GPUs can run AudioGen?

Set the inputs, read the answer

A longer conversation needs more memory, which can push this model off smaller cards.

Hides cards that would only fit the model by compressing it below this point.

818 cards match

Calculating
Needs Quantisation Fit
3,388 tok/s

2,033–5,421 · low confidence

B200 NVIDIA 180 GB 8,000 GB/s Jan 2024 1.8 GB Q8_0 Comfortable
3,388 tok/s

2,033–5,421 · low confidence

B300 NVIDIA 288 GB 8,000 GB/s Sep 2025 1.8 GB Q8_0 Comfortable
2,706 tok/s

1,623–4,329 · low confidence

Radeon Instinct MI350X AMD 288 GB 8,190 GB/s Jan 2025 1.8 GB Q8_0 Comfortable
2,706 tok/s

1,623–4,329 · low confidence

Radeon Instinct MI355X AMD 288 GB 8,190 GB/s Jan 2025 1.8 GB Q8_0 Comfortable
2,164 tok/s

1,298–3,462 · low confidence

Radeon Instinct MI300 AMD 128 GB 6,550 GB/s Jan 2023 1.8 GB Q8_0 Comfortable
2,071 tok/s

1,243–3,314 · low confidence

H200 NVL NVIDIA 141 GB 4,890 GB/s Nov 2024 1.8 GB Q8_0 Comfortable
2,071 tok/s

1,243–3,314 · low confidence

H200 SXM 141 GB NVIDIA 141 GB 4,890 GB/s Nov 2024 1.8 GB Q8_0 Comfortable
1,982 tok/s

1,189–3,171 · low confidence

Radeon Instinct MI325X AMD 256 GB 6,000 GB/s Oct 2024 1.8 GB Q8_0 Comfortable
1,759 tok/s

1,055–2,815 · low confidence

Radeon Instinct MI300A AMD 128 GB 5,325 GB/s Dec 2023 1.8 GB Q8_0 Comfortable
1,759 tok/s

1,055–2,815 · low confidence

Radeon Instinct MI300X AMD 192 GB 5,325 GB/s Dec 2023 1.8 GB Q8_0 Comfortable
1,759 tok/s

1,055–2,815 · low confidence

Radeon Instinct MI308X AMD 192 GB 5,325 GB/s Dec 2023 1.8 GB Q8_0 Comfortable
1,669 tok/s

1,001–2,670 · low confidence

H100 NVL 94 GB NVIDIA 94 GB 3,940 GB/s Mar 2023 1.8 GB Q8_0 Comfortable
1,423 tok/s

854–2,277 · low confidence

H100 PCIe 96 GB NVIDIA 96 GB 3,360 GB/s Mar 2023 1.8 GB Q8_0 Comfortable
1,423 tok/s

854–2,277 · low confidence

H100 SXM5 80 GB NVIDIA 80 GB 3,360 GB/s Oct 2022 1.8 GB Q8_0 Comfortable
1,423 tok/s

854–2,277 · low confidence

H100 SXM5 94 GB NVIDIA 94 GB 3,360 GB/s Mar 2023 1.8 GB Q8_0 Comfortable
1,423 tok/s

854–2,277 · low confidence

H100 SXM5 96 GB NVIDIA 96 GB 3,360 GB/s Mar 2023 1.8 GB Q8_0 Comfortable
1,423 tok/s

854–2,277 · low confidence

H800 SXM5 NVIDIA 80 GB 3,360 GB/s Mar 2023 1.8 GB Q8_0 Comfortable
1,084 tok/s

650–1,734 · low confidence

Radeon Instinct MI250 AMD 128 GB 3,280 GB/s Nov 2021 1.8 GB Q8_0 Comfortable
1,084 tok/s

650–1,734 · low confidence

Radeon Instinct MI250X AMD 128 GB 3,280 GB/s Nov 2021 1.8 GB Q8_0 Comfortable
903 tok/s

542–1,445 · low confidence

Data Center GPU Max 1550 Intel 128 GB 3,280 GB/s Jan 2023 1.8 GB Q8_0 Comfortable
884 tok/s

530–1,414 · low confidence

Data Center GPU Max Subsystem Intel 128 GB 3,210 GB/s Jan 2023 1.8 GB Q8_0 Comfortable
864 tok/s

518–1,382 · low confidence

A100 SXM4 80 GB NVIDIA 80 GB 2,040 GB/s Nov 2020 1.8 GB Q8_0 Comfortable
864 tok/s

518–1,382 · low confidence

A100X NVIDIA 80 GB 2,040 GB/s Jun 2021 1.8 GB Q8_0 Comfortable
864 tok/s

518–1,382 · low confidence

A800 SXM4 80 GB NVIDIA 80 GB 2,040 GB/s Aug 2022 1.8 GB Q8_0 Comfortable
864 tok/s

518–1,382 · low confidence

H100 CNX NVIDIA 80 GB 2,040 GB/s Mar 2023 1.8 GB Q8_0 Comfortable

Speeds are estimates for a single request — one conversation at a time — calculated from memory bandwidth, model size and quantisation. Real throughput varies with the inference runtime and its version. Figures published by hardware vendors measure many simultaneous requests and are much higher.

On record

Full specification

Everything on record for this model. Most of it describes how it was trained rather than how it runs — useful context for judging how much work went into it, and how it compares with models built at a different scale.

Origin

Who built this model, where, and when it was published.

Organisation
Meta AI,Hebrew University of Jerusalem
Organisation type
Industry,Academia
Country
United States of America, Israel
Published
5 March 2023
Authors
Felix Kreuk, Gabriel Synnaeve, Adam Polyak, Uriel Singer, Alexandre Défossez, Jade Copet, Devi Parikh, Yaniv Taigman, Yossi Adi

What it does

The problem areas the model was built for. A model can carry several of each.

Domain
Audio
Task
Audio generation

Size

How large the model is and how much data it was trained on. Parameters are the figure that decides whether it fits on a given graphics card.

Parameters
1B

"We trained two sets of ALMs, one with 285M parameters (base) and the other with 1B parameters (large)."

Training data
230,400,000,000 tokens

"Overall we are left with ∼4k hours for training data." mix of speech and other sounds Training the audio autoencoder uses reconstruction loss on sequence of raw audio samples. Audio files are in 16kHz, so 16k * 4k * 3600 = 230.4B samples Audio language modelling operates on tokens; "each second of audio is represented by 500 tokens". 4k * 3600 * 500 = 7.2B tokens

Training compute

The arithmetic performed to train the model, measured in floating-point operations. It is a measure of what the training run cost, not of how fast the finished model answers you.

Training compute
9.5 × 10²¹ FLOP

"the large model was trained on 128 A100 GPUs for 200k steps (∼1 week)" A100s are 312 teraflop/s 128 * 312 trillion * 7 * 24 * 3600 * 0.3 (utilization assumption) = 7.2e21 Text encoding uses T5-Large, which used 2.3e21 FLOP in pre-training per Flan paper: https://arxiv.org/abs/2210.11416

How it was established
Hardware

The training run

What it physically took to train: which chips, how many, for how long, and what that drew from the wall.

Training hardware
NVIDIA A100
Wall-clock time
168 hours (7 days)

1 week

Compute cost
$9,430

Availability

Whether you can obtain the model and run it on your own hardware, which is what decides if any of the graphics-card figures on this page apply.

Weights
Open — downloadable
Model access
Open weights (non-commercial)
Training code
Open source

MIT license, but non-commercial for weights: https://github.com/facebookresearch/audiocraft/blob/main/LICENSE_weights training info: https://github.com/facebookresearch/audiocraft/blob/main/docs/AUDIOGEN.md

How it is classified

Labels the source dataset applies when tracking notable models, and how confident it is in the entry.

Foundation model
Yes
Why it is tracked
SOTA improvement

"We propose a state-of-the-art auto-regressive audio generation model conditioned on textual descriptions or audio prompts, as evaluated with objective and subjective (human listeners) scores."

Record confidence
Likely
Citations
436

Sources

Where this record came from and when it was last checked.

Reference
AudioGen: Textually Guided Audio Generation
Last updated
25 May 2026

The extremes

What the numbers mean

The hardware side

Minimum card

Tesla C1080

Memory needed

1.8 GB

Fastest

3,388 tok/s

AudioGen is small enough at 1B parameters that hardware is rarely the obstacle — 818 of the cards we track can run it, including cards several years old.

At the low end, a Tesla C1080 handles it — 4 GB, at Q8_0, for about 36.9 tokens per second.

The quickest result comes from a B200 at around 3,388 tokens per second — its 8,000 GB/s of bandwidth is what buys that.

What this model is

AudioGen was published by Meta AI,Hebrew University of Jerusalem, in United States of America, in March 2023. industry,Academia is the category the publisher falls under.

It works in Audio, and is recorded as doing audio generation.

The weights are published, so it can be downloaded and run on your own hardware indefinitely, offline, with no account attached.

What decides the speed

The median result is around 95.1 tokens per second; 806 cards produce text faster than most people read it.

Being dense, it reads all of itself per token, which is why the ordering by speed below follows the ordering by memory bandwidth so closely.

Memory here is estimated from size rather than computed from the architecture, which is not recorded for this model — the numbers are indicative rather than exact.

How it was trained

Producing it required around 9.5 × 10²¹ FLOP of arithmetic, on NVIDIA A100, which is a statement about the training budget rather than about inference.

Around 230,400,000,000 tokens went into training it.

The reason it appears in this catalogue at all is sOTA improvement.

Step by step

How to choose a GPU for AudioGen

The table above has already assessed every card we hold specifications for against this model. Getting to your answer takes six steps.

  1. 01

    Start from the memory column

    Every card here has been checked against AudioGen — around 1.8 GB at Q8_0. Capacity is the gate — a card either holds it or it does not.

  2. 02

    Set the context length you will work at

    Set the context to what you will actually use. The cache grows with the conversation, and it is the usual reason AudioGen stops fitting a card that seemed fine.

  3. 03

    Set a quality floor

    Compression is what makes AudioGen fit smaller cards, at some cost in accuracy — Q8_0 on the smallest card that fits. A minimum quality removes the ones that go too far.

  4. 04

    Sort by speed

    Sort by speed to see how cards rank for AudioGen. It will not match a gaming ordering — generation is bound by memory bandwidth, which is why the B200 tops it at 3,388 tok/s.

  5. 05

    Check the fit verdict before buying

    A tight fit runs AudioGen but leaves nothing spare for a longer conversation; comfortable has headroom. If you expect to grow the context, buy for comfortable.

  6. 06

    See what else that card runs

    Every card name links to its own page, which runs the same calculation across the whole model catalogue. Worth a look before buying for AudioGen alone — a card is usually bought for more than one model.

Answers

AudioGen — common questions

01

Can I run AudioGen if it does not fit in my GPU?

Partly. Layers that do not fit sit in system memory and run at a fraction of the speed, so a mostly-offloaded AudioGen is rarely worth using. Every figure here assumes the whole model is on the card.

02

Would two GPUs run AudioGen faster?

A second card roughly doubles the memory available but not the generation rate. With 818 cards already able to run AudioGen alone, the case for pairing is weak.

03

Why does the quantisation differ between cards for AudioGen?

Each card is shown running the least-compressed copy it can hold, and AudioGen appears at 1 different compression levels across the cards that fit it. Bigger cards get the more accurate version.

04

How accurate are these AudioGen speed estimates?

They are calculated from specifications rather than measured, and each carries a range — 2,033–5,421 tok/s on the B200, for instance. The same model and card vary by thirty to fifty per cent depending on the inference software and its version.

05

What GPU do I need to run AudioGen?

The smallest card in our catalogue that holds AudioGen is the Tesla C1080, with 4 GB of memory. It runs the model at Q8_0 using about 1.8 GB, and produces roughly 36.9 tokens per second. 818 cards in total can run it.

06

How fast is AudioGen on a GPU?

It depends on the card. The quickest we calculate is a B200 at about 3,388 tokens per second; the slowest that still runs it manages considerably less. Reading speed is around ten tokens per second, and 806 of the cards that can run AudioGen clear that.

07

How much VRAM does AudioGen need?

About 1.8 GB at Q8_0 compression, which is what the smallest card that runs it uses. Less compression needs more: the figures in the memory column above are recalculated for each card, because each one holds the least-compressed version it can.

08

Can I run AudioGen on a 8 GB GPU?

Yes. A CMP 170HX 8 GB with 8 GB runs it at Q8_0, using about 1.8 GB and generating roughly 631 tokens per second — a comfortable fit.

09

Can I run AudioGen on a 12 GB GPU?

Yes. A GeForce RTX 3080 Ti with 12 GB runs it at Q8_0, using about 1.8 GB and generating roughly 386 tokens per second — a comfortable fit.

10

Can I run AudioGen on a 16 GB GPU?

Yes. A Tesla V100 SXM2 16 GB with 16 GB runs it at Q8_0, using about 1.8 GB and generating roughly 479 tokens per second — a comfortable fit.

11

Can I run AudioGen on a 24 GB GPU?

Yes. A GeForce RTX 5090 D V2 with 24 GB runs it at Q8_0, using about 1.8 GB and generating roughly 568 tokens per second — a comfortable fit.

12

Is AudioGen open source?

Its weights are published, so AudioGen can be downloaded and run on your own hardware. Note that open weights is not the same as open source in the full sense — it says nothing about the training data, the training code, or the commercial terms attached.

13

How many parameters does AudioGen have?

AudioGen has 1B parameters. "We trained two sets of ALMs, one with 285M parameters (base) and the other with 1B parameters (large).". That figure is the total, and it is what decides how much memory the model needs — roughly half a gigabyte per billion at the compression most people use.

14

Who created AudioGen?

AudioGen was published by Meta AI,Hebrew University of Jerusalem, based in United States of America, categorised as industry,Academia.

15

When was AudioGen released?

AudioGen was published in March 2023. Capability per parameter has improved considerably since, so a newer model of the same size is often the better use of the same hardware.

16

What is AudioGen used for?

AudioGen works in Audio, and is recorded as handling audio generation. These are the areas it was designed around; they describe intent rather than a hard boundary.

17

Where can I download AudioGen?

The weights for AudioGen are published, though we do not hold a repository link for it. This site calculates hardware requirements rather than hosting model files.

18

How much compute was used to train AudioGen?

Around 9.5 × 10²¹ FLOP, on NVIDIA A100. That measures what producing the model cost and says nothing about how quickly it answers once trained — inference speed comes from memory bandwidth, not from the training budget.

Source

Original publication

Record last updated 25 May 2026

The other direction

Looking at it from the other side?

This page starts from the model. If you already own a card and want to know everything it will run, start from the hardware instead.